Arena Odyssey · Chapter 1 of 12
Journey score 0Alie’s Neon Run
Alie’s Neon Run
Mora’s Midnight Flight
Pip’s Ice Rush
Lumo’s Lantern Labyrinth
Rook’s Castle Breaker
Koi’s Splash Catch
Tock’s Perfect Moment
Nimbus Skybound
Cap’s Garden Guard
Inky’s Inkstorm
Pixel’s Circuit Quest- Team finale
Hearts
Run0 / 31 s
Score0
Space, ↑ or Jump to leap. Hold for height; jump again in the air to flip higher.
The lights of Alamora have gone out. Eleven heroes. One final stand.